Character B has the stuff because its progress saved, while Character A rolls back and still has the stuff as well.You trade all the stuff to Character B at 1:01.You collect a bunch of GG stuff and hold it on character A.You know Character B will rollback at 1:00.You know Character A will rollback at 1:02.Most dupes are achieved through finding a way to get the servers to rollback or save character progress/inventories in an uneven way. D2JSP basically prevents a much more fair, more rule-abiding, and easier to use alternative from catching on as the primary solution for out-of-game trading, because everyone is reluctant to abandon D2JSP because they don't want to lose their amassed wealth (which, in and of itself, is indicative of how problematic its system is). In fact, for the actual problem that you want solved - facilitating item trading so that you don't have to go through the slog of doing it in-game - D2JSP is actually in a position where it is a horribly outdated, worthless piece of shit service that only still exists because it has so much buy-in from the community, and a lot of that buy-in is directly because people are able to amass FG across different regions and versions and ladder restarts, which is an inherent part of the problem, which should not exist in the first place. I think it's possible to both like the service as a customer and also advocate for the idea of them being sued, though. It's a useful service (or at least it was in the past). Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Threadīelieve it or not there are tons of players who use JSP without putting a dime into it
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